OpenGL ES是什么

[复制链接]
查看11 | 回复0 | 2008-2-19 00:57:17 | 显示全部楼层 |阅读模式
简答说就是嵌入式系统上的2D、3D图形开发库下面这是官方网站的定义OpenGL? ES is a royalty-free, cross-platform API for full-function 2D and 3D graphics on embedded systems - including consoles, phones, appliances and vehicles. It consists of well-defined subsets of desktop OpenGL, creating a flexible and powerful low-level interface between software and graphics acceleration. OpenGL ES includes profiles for floating-point and fixed-point systems and the EGL? specification for portably binding to native windowing systems. OpenGL ES 1.X is for fixed function hardware and offers acceleration, image quality and performance. OpenGL ES 2.X enables full programmable 3D graphics. OpenGL SC is tuned for the safety critical market.————————————————————呵呵这个就不清楚了
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 立即注册

本版积分规则

主题

0

回帖

4882万

积分

论坛元老

Rank: 8Rank: 8

积分
48824836
热门排行