Michael Lawo,Hendrik Witt,Holger Kenn,Tom Nicolai,Rüdiger Leibrand
TZI-Universit?t Bremen{mlawo,hwitt,kenn,[email protected],[email protected]}
Abstract. As the mouse is the standard user interface for graphical desktop
computer applications and the glove has beside joysticks and other immersive
interaction devices gained some popularity in several virtual reality
applications ,the glove seems to be the preferred human computer interface
(HCI)for wearable computing .In this paper the concept of the WINSPECT is
presented and put into the context of advanced wearable computing
applications.
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