我现在需要在一个flash的2个场景里同时呈现2个loading。第一个是加载本身影片,第二个加载外部文件。this.stop();
function setNum(num){
return Math.round(num/1000);
}
var myInfo:LoaderInfo=this.loaderInfo;
this.addEventListener("enterFrame", initHandler);
function initHandler(event:Event){
var myTbytes=myInfo.bytesTotal;
var myLoaded=myInfo.bytesLoaded;
var parent = myLoaded/myTbytes;
if (parent<=1){
var time = (myTbytes-myLoaded)/(myLoaded/getTimer());
}
bar_mc.bar.scaleX=parent;
total_txt.text=setNum(myTbytes);
loaded_txt.text=setNum(myLoaded);
time_txt.text=setNum(time) + "sec";
if (total_txt.text == loaded_txt.text){
play();
}
}
这是加载本身的代码。
var myLoader:Loader = new Loader();
var url:String="title.mp3";
var urlReq:URLRequest = new URLRequest(url);
myLoader.load(urlReq);
pic_mc.addChild(myLoader);
this.addEventListener("enterFrame",initHandler);
function initHandler(event:Event){
var myInfo:LoaderInfo=myLoader.contentLoaderInfo;
myLoaded=myInfo.bytesLoaded;
myTbytes=myInfo.bytesTotal;
remainNUM=Math.round((myTbytes-myLoaded)/1000);
state_txt.text=remainNUM+"kb";
}
这是加载外部的代码
放在2个swf里分别执行都可以,但是怎么把它们放在一个flash里?