COD5怎么没法玩啊?

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查看11 | 回复2 | 2010-7-26 21:34:29 | 显示全部楼层 |阅读模式
----- Initializing Renderer ----
execing ragdoll.cfg from disk
----- Client Initialization -----
----- Client Initialization Complete -----
Trying SMP acceleration...
...succeeded.
----- R_Init -----
Getting Direct3D 9 interface...
Pixel shader version is 3.0
Vertex shader version is 3.0
Shader model 2.0 code path is available.
Shader model 3.0 code path is available.
Using Shader model 3.0 code path because it is the best available path on this hardware.
Attempting 1024 x 768 fullscreen with 32 bpp at 60 hz
Game window successfully created.
Using 4x anti-aliasing
Creating Direct3D device...
Com_TouchMemory: 0 msec. Using sum: 0
Database: Assets Sync Started
Database: Assets Sync Finished
Loading fastfile code_post_gfx
Loading fastfile ui
Loading fastfile localized_common
Loading fastfile common
Loading fastfile patch
Initializing render targets...
Requested frame buffer to be 24-bit color with 8-bit alpha
DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
Initializing static model cache...
Initializing dynamic buffers...
Initializing particle cloud buffer...
Creating Direct3D queries...
Error during initialization:
Unhandled exception caught
怎么回事?

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千问 | 2010-7-26 21:34:29 | 显示全部楼层
先安装最新DirectX9.0c网上有。如果安装之后还有这个问题:对于XP用户:1.我的电脑右键属性2.硬件-设备管理器3.选择声音游戏控制器那个选项,把它拉开4.选择Unimodem Half-Duplex Audio Device5.把它停用!!!再进入游戏一切OK对于Vista用户:1- 进入控制面板2- 硬件和声音3- 点击"声音"4- 双击扬声器5- 选择“高级”6- 设置默认格式24bit,48000Hz录音室效果进入游戏OK
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千问 | 2010-7-26 21:34:29 | 显示全部楼层
帮你翻译了一下,应该你自己就解决了:初始化渲染---- -----execing ragdoll.cfg从磁盘客户端初始化----- -----客户端初始化完成----- -----尝试的SMP加速......成功。----- ----- R_Init使用的Direct3D 9接口...像素着色器版本是3.0顶点着
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