int a;
public:
void Setdata(int x){a=x};
int getdata(){return a;}
class B
{
protected:
int b;
public:
void Setdata(int y){b=y};
int getdata(){return b;}
};
class C:public A, public B
{
public:
void Setdata(int x,int y){a=x;b=y;}
};
void main()
{C c;
c.Setdata(30,70);
count<<"a="<<c.Getdata()<<",b="<<c.Getdata()<<endl;
}
#include class A { protected: int a; public: void Setdata(int x){a=x}; int getdata1(){return a;} class B { protected: int b; public: void Setdata(int y){b=y}; int getdata2(){return b;} }; class C:public A, public B { public: void Setdata(int x,int y){a=x;b=y;} }; void main() ...