visual studio 2010 如何配置Directx sdk 开发环境?在网上搜了多次,也试了多次,都还是没有配置好啊,程序无法运行哦:
#include iostream
#include d3d9.h
using namespace std;
void ComputeNormal(D3DXVECTOR3* p0,
D3DXVECTOR3* p1,
D3DXVECTOR3* p2,
D3DXVECTOR3* t)
{
D3DXVECTOR3 u = *p1 - *p0;
D3DXVECTOR3 v = *p2 - *p0;
D3DXVec3Cross(t,
D3DXVec3Normalize(t, t);
}
int main()
{
D3DXVECTOR3 A(-1.0f, 0.0f, -1.0f),B( 0.0f, 1.0f,0.0f),C( 1.0f, 0.0f, -1.0f),m;
ComputeNormal(
coutm.x\" \"m.y\"
\"m.zendl;
return 0;
}
编译提示3DXVECTOR3等这些东西没有定义,通过不了啊,请求详细配置(有图最好)
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